KONTEN MATERI PROGRAM INKUBASI

TIME TO RISE

The Rise vs The Crowd | Journeys & Curriculum | 3 Phases of Training Business | Indonesia Training Industry | Training Trends & Opportunities | Setting Goals & Milestones

BUSINESS STRATEGY

3 Principles of Building Business | 3 Fitness of Business Success | Adopting Porter’s Generic Strategy | Professional Trainer or Training Entreprenuer? | Mastering Your 4 Key Success Factors | Competitor Analysis: Scanning the battleground | Pathfinding: Choose Your Path to Greatness | Finding your Niche: Topic, Market, Customers

DESIGN THINKING

Design Thinking vs Instructional Design | 5 Steps Process of Design Thinking | Applying Design Thinking to Training Design | Customer Empathy: Pains & Gains | Finding a Problem Worth Solving | Defining Present States & Desired States | Ideation Models & Techniques | Research Framework & How To’s

FORMULATING SOLUTION

Achieving Problem/Solution Fit | Applying Human Learning Principles | Training Module Design Canvas • The WHY: Building Up the Case | The Principles: Idea, Fact, Logic, Impact | The WHAT: Key Steps & 3 Whats | The HOW: Tools & Techniques | Validating Your Solution

DESIGNING EXPERIENCES

Learning by Experience | Sessions Structure & Goals | Cascading Goals into Activities | Developing Training Activities | Designing Classroom Experience | Aligning Experiences to Goals | Writing Sessions Rundown | Designing Training Slides | Create Training Prototype | Testing Training Prototype | Measure – Learn – Iterate | Polishing your Masterpiece

MARKETING TACTICS

Positioning, Differentiating, Branding | Building Authority on Your Topic | Rogers’ Curve: Crossing the Chasm | Marketing Tactics & Strategy | Digital Marketing Techniques | Pitching Strategy to HR Dept | Key Message & Elevator Pitch | Drawing Proposals & Contracts

LAUNCHING PREPARATION

Writing Your Launching Scenarios | Wizards, Warriors, Friends & Wise Elders | Practice & Feedbacks Makes Perfect | Launching Tips & Tricks

LAUNCHING MASTERPIECE

Create Promotional Materials | Bringing Prospects to Your Launch | Creating Hooks, Interests, and Desire | Life After Launching

TEMPA e-Learning Module

Semua konten materi yang perlu dipelajari oleh mentee TEMPA tersedia dalam bentuk online learning yang dapat diakses kapan saja dan dimana saja selamanya. Pada saat Workshop atau Sprint Weekend, mentee fokus pada melatih keterampilan, mendapatkan feedback dan menghasilkan karya nyata.

DESAIN AKTIVITAS PROGRAM TEMPA

we are team

TEMPA team consists of 1 lead mentor, 3 group mentors, 1 facilitator and 1 technical officer.


PRACTICAL

Workshop content are highly practical resulting in strong applicability of mindset and skillsets.

INTERACTIVE

Immersive program with highly interactive sessions create strong engagement of all participants.

HANDS ON

Hands-on experience for participants, involving them directly into the innovation process with close guidance from trainers and facilitators. 

FUN ATMOSPHERE

The program is delivered in a fun atmosphere with the support of modern multimedia equipment and creative digital learning tools. 

BLENDED LEARNING

We combine live face-to-face learning with online mobile learning to enhance participants’ learning process.